Introduction to Cry Havoc

First book in my sci-fi series A saga of Dogs of War-A Story of Mercenaries

   In the year 2166, corruption and the lack of faith in government grew. The people revolted. As a result, six large multi-national corporations, employing over half the world’s population, joined in a campaign with the help of celebrities, news and social media to overthrow the government.

The corporations declared themselves sovereign corporate nations. They abolished militaries and police forces. Making the only acceptable forms of payment Platinum, Gold or Silver credits instead of paper and coins.

The six individual nations, referred to as the Big-Six, closed their borders along with other measures. This resulted in minor disputes escalating into deadly conflicts between security forces.

They ignored the environment, which set into motion a cataclysmic event of constant earthquakes and volcanic eruption. As these events increased, the Big-Six began its search for a new home.

Each of the Big-Six explored Mars for areas to build their corporate colonies. A race to colonize began. XTECH and SME, were the first two corporations to reach Mars with their Artificial Relocation Communities (ARC) in 2175.

Boom Associates in early 2175, sent teams of surveyors, engineers and laborers to Mars. However, they never reached their destination because of faulty navigation sensors landing them in one of the harshest areas of Mars. Their colonies were built underground to escape the harsh environment. They moved to Mars four years later.

Virtual Visions, Inc. with expertise in virtual reality-based software and Space Enviro LTD. with skill in environmental design, settled on Phobos the larger of Mar’s two moons in 2179.

Enceladus Services, a venture capital and investment firm, settled on the moon Deimos that same year.

Dissidents fled and created Free Towns because of the oppressive rules of the Bix Six. Free Towns were lawless areas the corporations tolerated. To prevent the conflicts of the past, a Trade Federation was created. This new entity would be the middleman for the Big-Six. It took orders, made deliveries, and collected payment. A commission was charged for each transaction.

The Big-Six grew on Earth through power and influence, their presence on Mars did not quench their thirst. To grow their power and influence, they secretly sponsored Proxy Clans to conduct their covert activities. They recruited Proxy Clans from Free Towns across Mars and its two moons.

Through the Trade Federation, they supplied their Clans with Battle Robots, Hangar Ships to transport the Clan and bases from which to conduct their operations. Each Clan was paid a commission from the proceeds of raids they conducted on other corporations and smugglers.

Mercenary Proxy Clans where an absolute monarchy. As in ancient times, the Clan leaders ruled with absolute authority and absolute power. Clan Leaders who oppressed its Clan members with oppressive rules and fewer commissions led to Break-off Clans and Independent Mercenary groups.

Independent Mercenaries worked in small groups of two or three. They associated themselves with smugglers, who contracted them to deliver a wide variety of goods to their clients from Platinum to Gold or Silver and rare artifacts left behind on Earth. They lived on Earth in their Battle Robots, or in small shelters. Their life was hard, but profitable.

One Break-off Clan dedicated to the Warrior Code, predicated on an ancient belief of Honor, Dedication and Glory emerged. 

Here is their story as they embarked on their journey sixty years after the cataclysm ravaged Earth.

Published by M.Short

As a 19 year old CW2 helicopter combat pilot, M. Short served as an aircraft commander being awarded the Distinguished Flying Cross, Bronze Star and eleven Combat Air Medals while serving the U.S. Army in the Vietnam war. His passion for Science Fiction and his experiences in combat as a pilot gave him his inspiration for the series -A Saga of Dogs of War. A Mercenaries Story. His series starts in 2235 after the Earth starts to heal from a cataclysmic event. The series follows the lives and experiences of one mercenary clan as they reclaim the Earth for their corporate sponsor, XTECH.

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